Thursday, August 31, 2006
Saints Row First Impressions
As a huge fan of the Grand Theft Auto series (my favorite series of all time, in this order are: 1.GTA, 2. Madden, 3. Halo 4. Metal Gear), how can I possibly resist a game that steals most of its great ideas and is proud of it? I can't. So it is with a great deal of enthusiasm that I picked up Saints Row yesterday. Here are some early high points.
The mapping system - Vastly superior to GTA's. A simple menu pops up, you pick where you want to go and follow the flashing dots. It reminded me a lot of Perfect Dark Zeros arrows that lit up your destination after wandering around too long. Although it takes some of the fun out of wandering around town, I expect the next GTA to have this in it.
The graphics - The GTA series has never really been known for its graphics but the game play is always so great its never needed to. Aside from the characters faces, the game looks awesome.
Create-A-Player Feature - Gamers have never been able to create themselves in a game like this, now you can. Its a lot of fun to do and very detailed.
Multi-player - Again, something the GTA series has never had. To be honest, I haven't even tried it yet but I'm excited about the idea. I just hope it doesn't suck.
I imagine since Saints Row "borrows" (or steals) so many ideas from GTA, Rockstar will probably be looking to see what Saints Row improves on and hopefully will incorporate some of those things in the next GTA game. Is Saints Row better than any GTA game? The jury is still out on that, I need more time with the game. But as a die-hard fan of the franchise I'd say its in the neighborhood.